Dumps

random dumps

Blender Wine Plate

Something I cooked up watching a class while they were working on their exams.

PBR Axe Test

Checking Subtance Painter out after having used nDo and dDo in the past.

PBR Security Cam

Checking Subtance Painter out after having used nDo and dDo in the past., fist try out.

Photogrammetry Mario

Clay Mario I made when I was 10 in arts & crafts, using photogrammetry to turn it into 3D.

Unity Level Select Plateau

This is the “Gothic”  level select plateau I made for our Nintendo Switch game Dashing Dodgems.

Unity Lobby Tour

The ‘Lobby’ I made for our Nintendo Switch game Dashing Dodgems., Yes there is a mouse on screen..

Blender Wallpaper Render

Some tests to make a background for my Windows desktop

GLU GG Awards ‘cursed’

We have a thing at GLU called the GG awards; students have 3 days to make a art piece within a theme. The theme was cursed this year. I always take part.

Blender Ghost Animation Test

The pixelart ghost I made is a character in our game Stay Safe, transformed to 3D.

Blender Updated DD Cars

Updated the Dashing Dodgems Cars, not sure if we’ll patch them in but who cares.

Blender Furniture Render Test

Made this for fun, yes I have those furniture pieces at home.

Blender Backdrop Shader Tests

Picking a cool backdrop actually takes up 90% of the time.

Blender Skeleteon King Test

Testing animations with rigged character.

Blender Skelly Test

Testing animations with rigged character.

1k tris challenge

Made this back in 2012 for a 1000 tris challenge and ended up pushing it to 992 tris.

Zbrush zsphere Minotaur

Remember making this in 2013 with the use of Zspheres cause they just got added in Zbrush 4R5 I believe and it was all the hype. Was fun to try them out using Zbrush for the first time.

Long Distance

NANI?: Initial Concept, Modeling, Texturing, Design

HO?: Global Game Jam 2018

Rogues with Benefits 2D

SHTO?: Environment Pixelart, Props Pixelart, Design

PACHIMU?: HKU Project ‘Here I am’ 2014

The Signs

ME?: All models except torture room, Scene Dressing, Texturing

WHY?: HKU Project ‘Ride’ 2012

De Verloren Apenstad

WAT?: 2D Art, Game Design, After Effects

VOOR?: GLU Project ‘Graduation’ 2012